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The Great Encyclopedia of the Beandom

THE OFFICIAL COMPANION TO MICHAEL D. YOUNG’S FANTASY UNIVERSE

The Great Encyclopedia of the Beandom

Heroes, kingdoms, monsters, magic, history—and the questionable decisions that connect them all.

“The truth, the whole truth, and occasionally Jackdaw’s version of the truth.”

Choose Your Path

Start with a realm, meet a hero, follow an artifact, or trace the Beandom from its first mixed-up prophecy to the stars.

👑 Characters

Meet knights, heroines, dark lords, wizards, ghosts, and heroes who never expected to qualify for the title.

Open the Character Index →

Sir Roderick 3RG · Bellissimo · ELM

✨ Magic & Artifacts

Investigate sentient beans, spirit-summoning devices, Prophecies, relics, swords, and objects that should not be left unattended.

Explore the One Bean →

The DEM · J.D.’s Ghost Watch · Uppercase Prophecies

📖 History & Timeline

Follow the Beandom through the Age of Heroes, Age of Echoes, and Age of Discovery.

Read the History of the Beandom →

View the Reading Order →

🧭 New to the Beandom?

Begin with the seven-book Age of Heroes, then continue into the Refried Trilogy and the Age of Discovery.

Now live: Kingdoms & Realms. Still growing: creatures, running jokes, and the A–Z glossary.

New Encyclopedia Batch

Heroes, Goatherds & Opinionated Footnotes

Explore how the Beandom defines heroism, meet the overlooked goatherd at the center of the mixed-up prophecy, and follow the immortal wizard whose changing names connect all three Ages.

Heroes of the Beandom

Compare prophecy, H.O.B.B.I.T. standards, questing companies, heroic reputation, and the changing meaning of courage across the three Ages.

Study heroic tradition →

Roddy Squires, sub-assistant goatherd and hero of the Beandom

Roddy Squires

A 37.4 Hero Quotient turns an overlooked sub-assistant goatherd into a serious candidate for prophetic destiny.

Jackdaw, wizard, narrator, and prophecy interpreter of the Beandom

Jackdaw

Wizard, narrator, immortal witness, and the only historian likely to footnote his own Encyclopedia entry.

Creatures, Peoples & Magic

Minions, Whatsits & the Crop That Named a Kingdom

Meet two underestimated figures from the original quest and explore the enchanted agriculture supporting nearly every part of Beandom life.

Wormtoe, chief minion and mimic of the Beandom

Wormtoe

ELM’s hooded chief minion turns mimicry, patience, and underestimation into dangerous advantages.

Grimblewaith, Whatsit and Highway Patrol hero of the Beandom

Grimblewaith

A rejected evil sidekick becomes an officer, phoenix seeker, transformed rescuer, and hero of his own quest.

Magic Beans

River Magus agriculture powers the realm’s food, trade, spells, language, and legume-based national identity.

New Creatures, Peoples & Magic Batch

Unknown Origins, Rebirth Fire & Enchanted Water

Explore a Beandom identity category, the rare creatures who can remake body and soul, and the river that sustains the magical crop behind an entire civilization.

Grimblewaith, the best-recorded Whatsit in Beandom history

Whatsits

Learn the difference between a Whatsit and a Whosit, and why “unknown origin” should never mean “unimportant person.”

The Great Joaquin, a phoenix and guardian of a regeneration chamber

Phoenixes

Rebirth chambers, irreversible fire, truth detection, gift customs, sweet offerings, and the Great Joaquin.

The River Magus

The enchanted waterway that grows magic beans and turns one blocked spring into a kingdom-wide crisis.

New Book One Supporting Cast

Farmers, Family & One Very Practical Princess

Meet four figures who give the first quest its village stakes, family history, tactical distractions, and next emergency.

Farmer Mordeck, magic-bean farmer and village elder

Farmer Mordeck

Bellissimo’s blunt uncle, a village organizer, bean farmer, and remarkably effective pitchfork combatant.

Mother Merry, mountain matriarch of the Merrywhether family

Mother Merry

A warm but formidable matriarch who preserves the curse history behind ELM and his sisters.

The four Merrywhether Sisters in coordinated flowing dresses

The Merrywhether Sisters

Four pageant-trained sisters whose cursed names reveal ELM’s history and whose coordination aids the final battle.

Princess Rezella, practical tower princess and quest catalyst

Princess Rezella

A tower princess seeking plumbing help rather than rescue—and later carrying news of the next crisis.

Book Two Collection

Oxymorons, Giants & Improbable Magic

Follow Bellissimo’s second quest through living contradictions, ancient giant history, a vegetarian handyvamp, and the magical rules surrounding the One Bean.

Grossina

The sleeping giantess whose request begins the search for the One Bean.

Count Slad

The garlic-loving vampire repairman of the Improbable Swamp.

The Oxymorons

The Little Giant, Jumbo Shrimp, Living Dead, and Moronic Ox.

Giants of the Beandom

King Ogeron, the giant clans, and the conflict transformed by One Bean Dip.

Book Two Magic

Ex-caliper, the BEST spell, giant transformation, and the Kleinmacher bell.

Book Two Quest Route

Trace the full path from the hot-sauce prophecy to the giant feast.

Kingdoms & Realms

Explore the Worlds Behind the Quests

Travel from the living kingdom of magic beans to the realm of the dead, then descend into the buried lands that survived beneath the modern world.

The Beandom

Discover its magic-bean culture, River Magus, questing institutions, famous places, three great Ages, and disappearance from the surface world.

Enter the realm →

The Netherworld

Meet the Netherking, rival ghost factions, the Tethered, Precht’s usurpation, dangerous portals, and the bargain that can restore the dead to life.

Cross the barrier →

The Sunken Lands

Trace the prophesied calamity, the buried Mediterranean realms, the fading of magic, and J.D.’s return to a surviving underground Beandom.

Descend below →

Book Three Collection

Wishes, Investigators & Thick Skin

Follow Sir Roderick’s third quest through magical assistants, a floating investigative bureau, a villain who weaponizes truth, an improvised strike team, and the dark lord preparing the next crisis.

Book Four Collection

Pirates, Misfits & a New Direction

Explore ELM’s transformation from recovering villain to anti-hero captain through rehabilitation, day questing, memory magic, necromancy, sea monsters, and Captain Leftbeard’s hoard.

Book Five Collection

Phoenix Fire, Forgotten Memories & the Mafaea

Explore Grimblewaith’s transformation through law enforcement, magical research, chocolate, phoenix regeneration, hidden loyalties, and a new mission at the Beandom’s borders.

Encyclopedia Spotlight

Begin with These Featured Entries

Meet three foundational characters, examine two important magical objects, and follow the Beandom across its three great Ages.

Sir Roderick 3RG

The Really, Really, Really Great knight whose courage and heroic misunderstandings help launch the original quest.

Bellissimo

A sword-ready un-distressed damsel determined to become a hero in her own right.

ELM

A diminutive dark lord whose theatrical schemes lead to an unexpectedly complicated place in the questing company.

The One Bean

A golden, talking magical artifact with giant connections and ambitions much larger than itself.

J.D.’s Ghost Watch

The colored spirit-watch that lets an immortal wizard summon long-departed companions.

History of the Beandom

A spoiler-light guide to the Age of Heroes, Age of Echoes, and Age of Discovery.

New Encyclopedia Batch

Power, Prophecy & Heroic Paperwork

Follow three institutions that shape the Beandom’s quests: a world-altering machine, predictions that refuse to speak plainly, and the organization that measures heroism to one decimal place.

The DEM

Meet the Deus Ex Machina: three original sections, twenty-one scattered gears, and enough power to connect the Age of Heroes to the modern world.

Examine the machine →

Uppercase Prophecies

Decode world-scale warnings through rhyme schemes, acrostics, hidden text, delayed meanings, and the occasional application of hot sauce.

Interpret the prophecy →

H.O.B.B.I.T.

Consult the Heroes Handbook, study heroic contracts, and discover why the Hero Quotient tops out at precisely 42.5.

Review the standards →

Did You Know?

Magic beans once shaped the Beandom’s agriculture, economy, language, and most of its regrettable puns.

Some ghosts remain because they believe they have unfinished business. Others may simply enjoy avoiding taxes.

The month of Febtober exists because a calendar committee preferred permanent confusion to admitting a mistake.

The Chronicler’s Desk

“History is never merely a list of dates. It is the story of ordinary people making extraordinary choices—and extraordinary people making spectacularly poor ones.”

—The Chronicler

Throughout the Encyclopedia, official entries will be joined by eyewitness accounts, disputed legends, forgotten footnotes, and commentary from Jackdaw in whichever century and name he currently occupies.

The Encyclopedia Is Growing

This portal is the foundation for a living companion that will expand with every book.

  • Clickable world map
  • Character relationship charts
  • Illustrated historical timeline
  • Searchable lore database
  • Rotating “Did You Know?” trivia
  • Hidden Easter eggs and cross-references

Every story begins with a page. Every legend begins with a choice. Welcome to the Beandom.