THE GREAT ENCYCLOPEDIA OF THE BEANDOM · GEOGRAPHIC REFERENCE
Places, Realms, and Landmarks
A guide to the kingdoms, wildernesses, islands, towers, rivers, hidden regions, and rebuilt territories crossed during the Beandom’s major quest eras.

Geography Changes with the Era
The Beandom’s geography is shaped by magic, catastrophe, reconstruction, and buried history. A location may be thriving in one era, abandoned in another, or physically restored centuries later.
Use the timeline alongside this guide when a place appears under different political or physical conditions.
Core Realms
The Beandom
The principal realm of the saga: a kingdom sustained by magic beans, heroic institutions, royal traditions, and recurring failures of oversight.
The Netherworld
A hostile magical realm associated with King Magnus, Precht, Felgarath, shortcuts through darkness, and armies threatening the surface world.
The Refried Beandom
The reconstructed realm that follows the final original quest, governed by new institutions while carrying the monuments, laws, and legends of the Age of Heroes.
The Sunken Lands
Ancient territories buried or displaced by magical catastrophe and restored during the later Launch-era conflict.
Kingdoms and Cultural Regions
- Dormor: Homeland of Arach and a major center of Dragonborn history. See Arach and the Dragonborn of Dormor.
- The Giant Territories: Mountain and wilderness regions occupied by hill, stone, frost, and magma giants. See Giants of the Beandom.
- The Northern Realm: Territory associated with Felgarath, dragon power, and the approach of the Netherworld threat. See Felgarath.
- The Mountain Communities: Settlements of the Mountain Elves, Dwarves, and Goblin Family, each guarding part of the Great Secret.
Islands, Coasts, and Ships
- Misfit Island: Refuge and danger zone inhabited by unusual creatures and connected to the Quacken. Full entry.
- Leftbeard’s Waters: Pirate territory crossed during the treasure quest. Captain Leftbeard and the Treasure.
- The Cinder: ELM/Rightbeard’s ship and later base for anti-pirate activity. See Cinder and Fannie.
- Grey Mountains Horizon: The route beyond which Rightbeard and Willow sail after the Refried Beandom is established.
Rivers, Wells, and Magical Waters
- The Mystic River: A magically significant river whose disappearance launches the original quest. See The River Magus.
- The Wunderwell: A wishing well that grants blessings paired with curses. See The Wunderwell and Book Three Magic.
- Lake Ekal: Home of P’R’A’W’’Y’N, the Jumbo Shrimp, and one stage of Bellissimo’s oxymoron quest. See The Oxymorons.
Mountains and Wilderness
- Mount Ominous: Volcano where Bellissimo destroys the One Bean, frees King Ogeron, and creates the inexhaustible One Bean Dip.
- Hornfang Forest: Dangerous woodland crossed during the Needler investigation.
- The Phoenix Route: A broad quest corridor linking the BPD, Wally’s Web, offerings, and the Great Joaquin’s regeneration chamber.
- The Northern Border: Strategic frontier where Felgarath and the Netherworld forces threaten the Beandom.
Towers, Palaces, and Strongholds
- Jackdaw’s Tower: Wizardly refuge, library, meeting place, and location of numerous secrets and insufficient safeguards.
- Rezella’s Tower: Site of the plumbing misunderstanding that introduces Priscilla. See Princess Rezella.
- The Royal Palace: Center of government, Bellissimo’s performances, Zomart’s organ, the Needler crisis, and later final-quest dangers.
- Arach’s Ancestral Manor: Dragonborn estate filled with false compartments and the hidden study where Pelican dies. See Arach and Pelican.
- The Bard Arena: Former performance venue controlled by Ruprecht and guarded by Lol. See Lol the Troll.
- The Clockwork Library: Refried-era institution linked to Philomina and mechanical knowledge. Full entry.
Sites of Memory and Government
- Quest Remembrance Monument: Memorial to the original company and fallen heroes.
- The Refried Royal Center: Seat of later kings, the King’s Watch, succession disputes, and Wish Warden administration.
- The Elven Bureau’s Quantiflow Headquarters: Floating investigative headquarters of the EBI. Full entry.
Continue by Subject
Featured Landmark: Mount Ominous
The living volcano at the center of multiple quests now has a complete record covering its fire elemental, the Improbable Swamp, Circus Absurdus, the One Bean, Plan V, and the eruption that creates the Refried Beandom.
Featured Civic Geography
A new six-page collection documents the royal capital, palace, borders, government, and the city’s changing condition across all three Ages.
Interpretive Map of the Royal Capital
The new accessible map arranges the documented palace, court, library, King’s Watch checkpoint, markets, civic quarters, gates, and roads without pretending the surviving chronicles preserve a canonical street plan.